Bloomsbury Applied Visual Arts
Loading
Video Games

Video Games: An Introduction to the Industry

by Andy Bossom

Andy Bossom is Course Leader, BA (Hons) Computer Games Arts, University for the Creative Arts CEO, CGA Incubator Studio: a pre-revenue indie game development studio also known as Mezzanine Games. Author affiliation details are correct at time of print publication.

Search for publications
and Ben Dunning

Ben Dunning, MA Graphic Design, has a background in web-based interface design and is a design educator with seven years of experience teaching on FE and HE courses in Graphic Design, Digital Art and Interactive Media. He teaches Games Development at Kingston College, UK. Author affiliation details are correct at time of print publication.

Search for publications
Ian Livingstone

Ian Livingstone

Search for publications
(Foreword by)
Andy Bossom and Ben DunningIan Livingstone (Foreword by)
Fairchild Books, 2016
  • DOI:
    10.5040/9781474222433
  • ISBN:
    978-1-4742-2243-3 (online)

    978-1-4725-6711-6 (paperback)

    978-1-4725-6715-4 (epdf)

    978-1-4742-5542-4 (epub)
  • Edition:
    First Edition
  • Place of Publication:
    London
  • Published Online:
    2018
Andy Bossom and Ben DunningIan Livingstone (Foreword by)
Video Games
Collapse All Sections

A highly visual, example-led introduction to the video game industry, its context and practitioners. Video Games explores the industry's diversity and breadth through its online communities and changing demographics, branding and intellectual property, and handheld and mobile culture.

Bossom and Dunning offer insights into the creative processes involved in making games, the global business behind the big budget productions, console and online markets, as well as web and app gaming. With 19 interviews exploring the diversity of roles and different perspectives on the game industry you'll enjoy learning from a range of international practitioners