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Process

Ian Crook

Ian Crook is a senior lecturer on the Media Technology BSc (Hons) programmes at the University of Central Lancashire, UK. Author affiliation details are correct at time of print publication.

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Peter Beare

Peter Beare is the course leader for Media Production & Technology at the University of Central Lancashire, and is an alumni of the Media Technology Programme. Author affiliation details are correct at time of print publication.

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Motion Graphics : Principles and Practices from the Ground Up

Fairchild Books, 2016

eBook

0

...It could be argued that the most important point in any motion graphic project, indeed in any design project, is the time before you begin to make the product. This is the time when you will be formulating your ideas. You will be working...

Concepts

Ian Crook

Ian Crook is a senior lecturer on the Media Technology BSc (Hons) programmes at the University of Central Lancashire, UK. Author affiliation details are correct at time of print publication.

Search for publications
and

Peter Beare

Peter Beare is the course leader for Media Production & Technology at the University of Central Lancashire, and is an alumni of the Media Technology Programme. Author affiliation details are correct at time of print publication.

Search for publications

Motion Graphics : Principles and Practices from the Ground Up

Fairchild Books, 2016

eBook

0

...There are infinite possibilities for us to arrange and selectively change various visual elements in order to create dynamic and harmonious motion graphics. Every new composition is unique.All images, in their infinite variety, whether...

What is user experience design?

Gavin Allanwood

Gavin Allanwood is a practitioner in digital media design, course leader and course developer at the University of Central Lancashire, UK. Author affiliation details are correct at time of print publication.

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and

Peter Beare

Peter Beare is the course leader for Media Production & Technology at the University of Central Lancashire, and is an alumni of the Media Technology Programme. Author affiliation details are correct at time of print publication.

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User Experience Design : A Practical Introduction

Bloomsbury Visual Arts, 2019

eBook

0

...In this chapter, we explore the idea that human experience of the modern world is almost entirely influenced by human design. We expand on that idea and apply it to the field of interactive design, explaining how designers have adopted...

Users

Gavin Allanwood

Gavin Allanwood is a practitioner in digital media design, course leader and course developer at the University of Central Lancashire, UK. Author affiliation details are correct at time of print publication.

Search for publications
and

Peter Beare

Peter Beare is the course leader for Media Production & Technology at the University of Central Lancashire, and is an alumni of the Media Technology Programme. Author affiliation details are correct at time of print publication.

Search for publications

User Experience Design : A Practical Introduction

Bloomsbury Visual Arts, 2019

eBook

0

...In this chapter, we explain how information about users can help you create designs that deliver a better experience. This is easier said than done because it is often unclear who will use a design, where they will use it and why...

Putting the Pieces Together

Ian Crook

Ian Crook is a senior lecturer on the Media Technology BSc (Hons) programmes at the University of Central Lancashire, UK. Author affiliation details are correct at time of print publication.

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and

Peter Beare

Peter Beare is the course leader for Media Production & Technology at the University of Central Lancashire, and is an alumni of the Media Technology Programme. Author affiliation details are correct at time of print publication.

Search for publications

Motion Graphics : Principles and Practices from the Ground Up

Fairchild Books, 2016

eBook

0

...So far, we have considered how the various design elements of a motion graphics sequence are arranged in space and manipulated over time. These two concepts alone are adequate ingredients for an animation sequence. But motion graphics can...

Recording and Recreating Motion

Ian Crook

Ian Crook is a senior lecturer on the Media Technology BSc (Hons) programmes at the University of Central Lancashire, UK. Author affiliation details are correct at time of print publication.

Search for publications
and

Peter Beare

Peter Beare is the course leader for Media Production & Technology at the University of Central Lancashire, and is an alumni of the Media Technology Programme. Author affiliation details are correct at time of print publication.

Search for publications

Motion Graphics : Principles and Practices from the Ground Up

Fairchild Books, 2016

eBook

0

...Most of the preceding chapters have concentrated on some form of mark making, digital or otherwise. The motion that is created is generated by the user, often within the computer through the manipulation of objects over time and through...

Design constraints

Gavin Allanwood

Gavin Allanwood is a practitioner in digital media design, course leader and course developer at the University of Central Lancashire, UK. Author affiliation details are correct at time of print publication.

Search for publications
and

Peter Beare

Peter Beare is the course leader for Media Production & Technology at the University of Central Lancashire, and is an alumni of the Media Technology Programme. Author affiliation details are correct at time of print publication.

Search for publications

User Experience Design : A Practical Introduction

Bloomsbury Visual Arts, 2019

eBook

0

...The reality of human experience is that there are constraints; physical boundaries and social attitudes that limit what we can do. Understanding constraints and working within them requires skill and knowledge developed through experience...

Concepts

Ian Crook

Ian Crook is a senior lecturer on the Media Technology BSc (Hons) programmes at the University of Central Lancashire, UK. Author affiliation details are correct at time of print publication.

Search for publications
and

Peter Beare

Peter Beare is the course leader for Media Production & Technology at the University of Central Lancashire, and is an alumni of the Media Technology Programme. Author affiliation details are correct at time of print publication.

Search for publications

Motion Graphics : Principles and Practices from the Ground Up

Fairchild Books, 2016

eBook

0

...A tool is an intuitive device, the perfect appliance to assist with a very specific task. Its form and function are so intuitively connected that we would never consider using an alternative, and we would never have to ask for operating...

Concepts

Ian Crook

Ian Crook is a senior lecturer on the Media Technology BSc (Hons) programmes at the University of Central Lancashire, UK. Author affiliation details are correct at time of print publication.

Search for publications
and

Peter Beare

Peter Beare is the course leader for Media Production & Technology at the University of Central Lancashire, and is an alumni of the Media Technology Programme. Author affiliation details are correct at time of print publication.

Search for publications

Motion Graphics : Principles and Practices from the Ground Up

Fairchild Books, 2016

eBook

1

... is 29.97 fps. Internationally, the standard frame-rate for film is 24 fps, although some film-makers have been experimenting with high-frame-rate (HFR) cinematography. Peter Jackson’s Hobbit films were produced at double the standard...

Experience design

Gavin Allanwood

Gavin Allanwood is a practitioner in digital media design, course leader and course developer at the University of Central Lancashire, UK. Author affiliation details are correct at time of print publication.

Search for publications
and

Peter Beare

Peter Beare is the course leader for Media Production & Technology at the University of Central Lancashire, and is an alumni of the Media Technology Programme. Author affiliation details are correct at time of print publication.

Search for publications

User Experience Design : A Practical Introduction

Bloomsbury Visual Arts, 2019

eBook

0

...Creating a good user experience requires knowledge of the subjective human factors that define them. When users describe an interface as intuitive or fun, they are doing so in the context of their own situation and life experience...