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Game Tech

Andy Bossom

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Andy Bossom is Course Leader, BA (Hons) Computer Games Arts, University for the Creative Arts CEO, CGA Incubator Studio: a pre-revenue indie game development studio also known as Mezzanine Games. Author affiliation details are correct at time of print publication.

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Ben Dunning

Ben Dunning, MA Graphic Design, has a background in web-based interface design and is a design educator with seven years of experience teaching on FE and HE courses in Graphic Design, Digital Art and Interactive Media. He teaches Games Development at Kingston College, UK. Author affiliation details are correct at time of print publication.

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Ian Livingstone

Ian Livingstone

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Video Games : An Introduction to the Industry

Fairchild Books, 2016

eBook

0

...Powered by Moore’s Law and fueled by consumer desire, the battle to be the ascendant gaming technology, software, and hardware is ceaseless. Players crave the latest hardware, hyperrealistic graphics, and more visceral interaction. This,...

Who Makes Games?

Andy Bossom

,

Andy Bossom is Course Leader, BA (Hons) Computer Games Arts, University for the Creative Arts CEO, CGA Incubator Studio: a pre-revenue indie game development studio also known as Mezzanine Games. Author affiliation details are correct at time of print publication.

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Ben Dunning

Ben Dunning, MA Graphic Design, has a background in web-based interface design and is a design educator with seven years of experience teaching on FE and HE courses in Graphic Design, Digital Art and Interactive Media. He teaches Games Development at Kingston College, UK. Author affiliation details are correct at time of print publication.

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and

Ian Livingstone

Ian Livingstone

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Video Games : An Introduction to the Industry

Fairchild Books, 2016

eBook

0

...Whether you are working on your own, in a small indie team, or in the open-plan offices of a multinational company, a range of skills is needed to produce video games. Like any feature film, the credits of many contemporary video games can...

Lateral Thinking

Andy Bossom

,

Andy Bossom is Course Leader, BA (Hons) Computer Games Arts, University for the Creative Arts CEO, CGA Incubator Studio: a pre-revenue indie game development studio also known as Mezzanine Games. Author affiliation details are correct at time of print publication.

Search for publications

Ben Dunning

Ben Dunning, MA Graphic Design, has a background in web-based interface design and is a design educator with seven years of experience teaching on FE and HE courses in Graphic Design, Digital Art and Interactive Media. He teaches Games Development at Kingston College, UK. Author affiliation details are correct at time of print publication.

Search for publications
and

Ian Livingstone

Ian Livingstone

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Video Games : An Introduction to the Industry

Fairchild Books, 2016

eBook

0

...For many, video games are now part of day-to-day life, but the contexts in which they are found are changing. Video games are again moving on, their boundaries only constrained by data connection or battery life. Gaming is becoming a far...

The Business of Games

Andy Bossom

,

Andy Bossom is Course Leader, BA (Hons) Computer Games Arts, University for the Creative Arts CEO, CGA Incubator Studio: a pre-revenue indie game development studio also known as Mezzanine Games. Author affiliation details are correct at time of print publication.

Search for publications

Ben Dunning

Ben Dunning, MA Graphic Design, has a background in web-based interface design and is a design educator with seven years of experience teaching on FE and HE courses in Graphic Design, Digital Art and Interactive Media. He teaches Games Development at Kingston College, UK. Author affiliation details are correct at time of print publication.

Search for publications
and

Ian Livingstone

Ian Livingstone

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Video Games : An Introduction to the Industry

Fairchild Books, 2016

eBook

0

...Video games are the new engine of growth for many economies employing many thousands of people in businesses large and small across the world. According to Statista.com it is a $102 billion (£65 billion) global industry that is now larger...

Games and Society

Andy Bossom

,

Andy Bossom is Course Leader, BA (Hons) Computer Games Arts, University for the Creative Arts CEO, CGA Incubator Studio: a pre-revenue indie game development studio also known as Mezzanine Games. Author affiliation details are correct at time of print publication.

Search for publications

Ben Dunning

Ben Dunning, MA Graphic Design, has a background in web-based interface design and is a design educator with seven years of experience teaching on FE and HE courses in Graphic Design, Digital Art and Interactive Media. He teaches Games Development at Kingston College, UK. Author affiliation details are correct at time of print publication.

Search for publications
and

Ian Livingstone

Ian Livingstone

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Video Games : An Introduction to the Industry

Fairchild Books, 2016

eBook

0

...Do video games have boundaries? The arts and popular media have always challenged the status quo and video games are no exception. Partly driven by fear of the new, video games have been accused of many things: dumbing down, being...

Video Games: Past, Present, And Future

Andy Bossom

,

Andy Bossom is Course Leader, BA (Hons) Computer Games Arts, University for the Creative Arts CEO, CGA Incubator Studio: a pre-revenue indie game development studio also known as Mezzanine Games. Author affiliation details are correct at time of print publication.

Search for publications

Ben Dunning

Ben Dunning, MA Graphic Design, has a background in web-based interface design and is a design educator with seven years of experience teaching on FE and HE courses in Graphic Design, Digital Art and Interactive Media. He teaches Games Development at Kingston College, UK. Author affiliation details are correct at time of print publication.

Search for publications
and

Ian Livingstone

Ian Livingstone

Search for publications

Video Games : An Introduction to the Industry

Fairchild Books, 2016

eBook

0

...The origins of the video games we play today are simultaneously complex, because of the evolution in technology required to play them, and primitive due to the ancient potentially timeless mechanics. These mechanics have been adapted from...